![](http://3.bp.blogspot.com/_OhWWsR1afKg/R_UCNo9peBI/AAAAAAAAAcs/fnwGi2dAZLg/s320/kids+vw.jpg)
The announcement that caught my eye was from Nickelodeon. They’re planning more virtual worlds to join Nicktropolis, now about a year old. They include the popular
![](http://2.bp.blogspot.com/_OhWWsR1afKg/R_UCtY9peDI/AAAAAAAAAc8/MUv78-WpQns/s320/kids+vw+profiles.jpg)
Virtual worlds have taken a lot of hits lately, but they seem to be here to stay, especially for the young crowd that likes to spend time playing games and communicating with a network of friends.
A couple of questions. First, is there a strong first mover advantage here? Even for kids there are a limited number of sites that they are going to patronize at any given time. The real question is, “Will they be loyal?” Kids? I think not. If their friends are suddenly all over a new site with cooler stuff, they’ll leave for the new one.
Second, when is a brand franchise strong enough to warrant this type of investment? Barbie seems obvious. SpongeBob may be also. But again, how many, how strong? And how do you keep the virtual worlds vibrant?
These are truly brave new worlds--watch for further bulletins from this space!
Sphere: Related Content
I have a few thoughts on this subject. First I would like to say as the father of 5 kids, you are correct, their attention span is limited and even more so by the friends that they have and the influences that come along with them. That being said, there is certainly reason to keep content up to date and vibrant. After the initial costs have been absorbed, it is my guess that the revenue coming from advertisers and product promotion are worth every penny spent keeping the site fresh. However as time goes by there may be a cycle that becomes evident with Web sites that focus on social realms. If we look at myspace.com there is evidence that the site has matured and is heading, however slowly to a diminishing state, ousted perhaps by facebook.com? I am sure that Sponge Bob will suffer a similar fate, at least with respect to the social aspect. One caveat might be Barbie, the brand is so strong they may have the luxury of long term sustainability, I guess only time will tell.
ReplyDeleteMy daughter (6) loves Barbie World. The site has a few really smart features. One smart marketing feature is that most of the virtual world is accessible to anyone who logs in, but some functionality is only accessible if you have a BarbieTM (which I think is a kind of Barbie MP3 player, unfortunately its not available here).
ReplyDeleteA smart feature from the perspective of parents (and kids too maybe) and whihc really appeals to me as a parent is that girls can chat to one another on the site, but they can only use preselected phrases to talk to one another. Yes, it's limiting, but it also prevents online bullying/teasing, which I like since I choose not to stand next to my kids 100% of the time that they are online.